Worked for Treyarch as alpha tester (non-paid) for the Modtools which were released for Call Of Duty BlackOps3 on November 2016
Date: 2013-2015 Position: World Builder (Contractor) Tools: Unreal Engine 4, Photoshop, Perforce
Date: 2011-2013 Position: World Builder (Contractor) Tools: Unreal Engine 3, Photoshop, SVN